I built this ray tracer for a computer graphics course. It’s based on Dr. Jon Harrop F# ray tracer and has been significantly refactored and extended to include the ability to support polygons, bitmap and procedural textures.
Sep 082008
Try it out using click once deployment: 3D Wikipedia Browser
Browsing the vast Wikipedia informational network using a little app I built using C#, WPF, graph layout techniques and XML parsing.

